I was in the market of an app that helps me localize my apps into more languages. As an indie app developer, it’s almost impossible for me to translate apps manually, and I need a workflow that can keep up with my pace — I don’t want localization become a blocker of a new feature I ship.

With the development of LLM in the recent few years, AI seems to be the answer: I’ll just need an app that allows me to tap into the power of OpenAI and LLM. I’ve tried out quite a few apps, and here’s what I found.

Disclaimer: I’m not affiliates with any of tested apps below. I tested the apps as they stand today on my M1 Pro Mac running macOS 26.

What’s working for me

After some search I landed on “Cube: AI App Localization Tool”. The app has everything I was looking for, and then some:

Cube app UI

Add context and special instructions

If you’re in the market for a XCStrings localizer that does the job at a reasonable price, I recommend Cube. I hope the developer will polish the app further as there are some bugs, but nothing deal-breaking:

Now… I’ll move on to what other apps I’ve tried, but didn’t work out.

What didn’t work

XCStrings Pro — priced at CA$12.99, the app doesn’t open the XCStrings file. It also doesn’t open by “drag and drop” as promised on the app’s website. I requested a refund from Apple.

AI App Localization: xcstrings — opens XCStrings file OK, but crashes as soon as I try to resize the window. There’s no way I can work with a window that only takes up 1/9th of the space of my laptop.

XCBabel — opens fine, and it uses Apple’s local translation, so no pay-as-you-go token costs. But the app doesn’t recognize plural variants, a clear dealbreaker for me.

XCStrings Buddy: AI Translator — opens XCStrings file OK, and works as intended. The developer threw me 1,000 free credits to use, but I burnt through all of them halfway localizing my app Woolly into Traditional Chinese. Another 1,000 credits would cost CA$8, and I could get a roughly 50% discount by buying bulk, getting 10,000 credits for CA$35. In comparison, I localized Woolly into 6 languages, and added UK, US, Canadian English variants, and OpenAI charged me roughly $2.

What’s absurd is that the developer would charge you credit when you localize with Apple’s on-device translation framework. No, thank you.

Parting thoughts

As Bill Gates1 once put it:

People overestimate what can be done in one year, and underestimate what can be done in ten.

It’s often easy to look at what LLM does today, and think it isn’t that different than what it was a year ago. But LLM and OpenAI weren’t a thing four years ago. It’s easy to overlook the long-term trend that’s happening, and I’m excited to see how it brings my app to more audience, regardless of the language they speak.

I hope this article can be of help if you’re in the market of a good AI localization app, too. Do you know another good app that does this? Did I miss anything? Let me know!

  1. Maybe it’s a quote from Arthur C. Clarke or someone else — people seem to disagree with the source here.